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(E-SKRIPSI) THE INFLUENCE OF USING WORD SEARCH PUZZLE GAME TOWADS STUDENTS’ SIMPLE PAST TENSE MASTERY AT THE SECOND GRADE OF SMA MUHAMMADIYAH 2 BANDAR LAMPUNG

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The objective of the research is to find out whether there is significant influence of using word search puzzle game towards students’ simple past tense mastery at the second grade of SMA Muhammadiyah 2 Bandar Lampung in 2016/2017 academic year.
In this research, methodology of research was true experimental design with the treatment held in 3 times of meeting, 2 x 40 minutes for each. This design used pretest to find out students’ initial ability before the treatment. The population of this research was students of SMA Muhammadiyah 2 Bandar Lampung at the second grade. The samples taken were two classes, XI IPA and XI IPS which consisted of 60 students. In collecting the data, the writer used the instrument in form of multiple choice questions. The instrument was used for the pre-test and post-test.
After giving the post-test, the writer then analyzed the data. From the data analysis, it is found that the result of independent samples t-test that t-count is higher than t-table (4.907 > 2.002) and the sig. 2-tailed value is lower than sig. level (0.000 < 0.05). In other words, from this research, it is known that word search puzzle game could improve the students’ simple past tense mastery. In short, there is a significant influence of the use of word search puzzle game towards students’ simple past tense mastery.
Keywords: simple past tense, experimental research, word search puzzle game


Ketersediaan
#
Perpustakaan Pusat UBL (Di Rak Kelas 400) REF 420 TRI t 17037
FKIP 17037
Tersedia
Informasi Detail
Judul Seri
-
No. Panggil
REF 420 TRI t
Penerbit
Universitas Bandar Lampung : Fakultas Keguruan dan Ilmu Pendidikan UBL., 2017
Deskripsi Fisik
80 hlm
Bahasa
English
ISBN/ISSN
-
Klasifikasi
420
Tipe Isi
-
Tipe Media
-
Tipe Pembawa
-
Edisi
-
Subjek
FKIP
Info Detail Spesifik
-
Pernyataan Tanggungjawab
Yanuarius Yanu Dharmawan, SS.,M.Hum
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